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CAS-004

CompTIA Advanced Security Practitioner (CASP+) Exam
Questions & Answers:501 Q&A
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NEW QUESTION: 1
Which of the following attacks could be used to initiate a subsequent man-in-the-middle attack?
A. DoS
B. Replay
C. ARP poisoning
D. Brute force
Answer: B
Explanation:
Explanation/Reference:
Explanation:
A replay attack (also known as playback attack) is a form of network attack in which a valid data transmission is maliciously or fraudulently repeated or delayed. This is carried out either by the originator or by an adversary who intercepts the data and retransmits it, possibly as part of a masquerade attack by IP packet substitution (such as stream cipher attack).
For example: Suppose Alice wants to prove her identity to Bob. Bob requests her password as proof of identity, which Alice dutifully provides (possibly after some transformation like a hash function); meanwhile, Eve is eavesdropping on the conversation and keeps the password (or the hash). After the interchange is over, Eve (posing as Alice) connects to Bob; when asked for a proof of identity, Eve sends Alice's password (or hash) read from the last session, which Bob accepts thus granting access to Eve.
Countermeasures: A way to avoid replay attacks is by using session tokens: Bob sends a one-time token to Alice, which Alice uses to transform the password and send the result to Bob (e.g. computing a hash function of the session token appended to the password). On his side Bob performs the same computation; if and only if both values match, the login is successful. Now suppose Eve has captured this value and tries to use it on another session; Bob sends a different session token, and when Eve replies with the captured value it will be different from Bob's computation.
Session tokens should be chosen by a (pseudo-) random process. Otherwise Eve may be able to pose as Bob, presenting some predicted future token, and convince Alice to use that token in her transformation.
Eve can then replay her reply at a later time (when the previously predicted token is actually presented by Bob), and Bob will accept the authentication.
One-time passwords are similar to session tokens in that the password expires after it has been used or after a very short amount of time. They can be used to authenticate individual transactions in addition to sessions. The technique has been widely implemented in personal online banking systems.
Bob can also send nonces but should then include a message authentication code (MAC), which Alice should check.
Timestamping is another way of preventing a replay attack. Synchronization should be achieved using a secure protocol. For example Bob periodically broadcasts the time on his clock together with a MAC. When Alice wants to send Bob a message, she includes her best estimate of the time on his clock in her message, which is also authenticated. Bob only accepts messages for which the timestamp is within a reasonable tolerance. The advantage of this scheme is that Bob does not need to generate (pseudo-) random numbers, with the trade-off being that replay attacks, if they are performed quickly enough i.e.
within that 'reasonable' limit, could succeed.

NEW QUESTION: 2
Your network contains a server that runs Windows Server 2008 R2. The server has the Streaming Media Services role installed.
The network is configured to use IPv6 only.
You need to configure a multicast stream.
Which IPv6 prefix should you use?
A. FD00::/8
B. FF00::/8
C. FE80::/10
D. FEC0::/10
Answer: B
Explanation:
Multicast IPv6 addresses
A multicast address identifies multiple interfaces. With the appropriate multicast routing topology, packets addressed to a multicast address are delivered to all interfaces that are identified by the address.
IPv6 multicast addresses have the Format Prefix (FP) of 1111 1111. An IPv6 address is
simple to classify as multicast because it always begins with FF. Multicast addresses
cannot be used as source addresses.
Beyond the FP, multicast addresses include additional structure to identify their flags,
scope, and multicast group, as shown in the following illustration.
CAS-004 PDF Testsoftware
The fields in the multicast address are as follows: Flags The Flags field indicates flags that are set on the multicast address. The size of this field is 4 bits. As of RFC 2373, the only flag defined is the Transient (T) flag. The T flag uses the low-order bit of the Flags field. When set to 0, the T flag indicates that the multicast address is a permanently-assigned (well-known) multicast address allocated by the Internet Assigned Numbers Authority (IANA). When set to 1, the T flag indicates that the multicast address is a transient (not permanently assigned) multicast address. Scope The Scope field indicates the scope of the IPv6 internetwork for which the multicast traffic is intended. The size of this field is 4 bits. In addition to information provided by multicast routing protocols, routers use the multicast scope to determine whether multicast traffic can be forwarded. The following scopes are defined in RFC 2373: Scope field value Scope 1 Node-local 2 Link-local 5 Site-local 8 Organization-local E Global For example, traffic with the multicast address of FF02::2 has a link-local scope. An IPv6 router never forwards this traffic beyond the local link.
Group ID The Group ID field identifies the multicast group and is unique within the scope. The size of this field is 112 bits. Permanently assigned group IDs are independent of the scope. Transient group IDs are only relevant to a specific scope. Multicast addresses from FF01:: through FF0F:: are
reserved, well-known addresses.
To identify all nodes for the node-local and link-local scopes, the following multicast
addresses are defined:
FF01::1 (node-local scope all-nodes address)
FF02::1 (link-local scope all-nodes address)
To identify all routers for the node-local, link-local, and site-local scopes, the following
multicast addresses are defined:
FF01::2 (node-local scope all-routers address)
FF02::2 (link-local scope all-routers address)
FF05::2 (site-local scope all-routers address)
With 112 bits in the Group ID, it is possible to have 2112 group IDs. However, because of
the way in which IPv6 multicast addresses are mapped to Ethernet multicast MAC
addresses, RFC 2373 recommends assigning the
Group ID from the low order 32 bits of the IPv6 multicast address and setting the remaining
original group ID bits to 0. By using only the low-order 32 bits in the group ID, each group
ID maps to a unique Ethernet multicast MAC address.
Source: http://technet.microsoft.com/en-us/library/cc781068.aspx

NEW QUESTION: 3
A user reports their computer will not turn on. Which of the following should the technician check FIRST?
A. CPU
B. Power plug
C. Memory
D. Motherboard
Answer: B


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